dlp-3 Magnetism. Why Positive & Negative Charge Attracts. Real Unified Theory of Everything

DLP-3 Magnetism


Frequency is generated by momentum interacting with itself [interference]
and surrounding [diffusion] (nothing is empty, must interact).

Line evolves to waves. Spin evolves to orbits.

Synchronized momentum need to disperse to adapt interaction with surrounding.

Transforming all synchronized momentum into frequencies of synchronicity.

Proton & Electron

Disc generates loops, to interact 3-dimensionally (129600 degrees).

Loops extends from the disc inner orbits to outer orbits, and back on opposite side of the disc.

As extensions from disc spin, loops are significantly more flexible & dispersed than disc.

Proton’s trajectory config is counter-clockwise-down (ccwd), & clockwise-up (cwu).
Proton’s absorbing side is counter-clockwise (ccwa).

Electron’s trajectory config is ccwu, cwd. counter-clockwise-up (ccwu), & clockwise-down (cwd).
Electron absorbing side is clockwise (cwa).


cwu Proton, cwd Electron, can connect horizontally,
by forming disc & loop belts.
Feeding on each other’s momentum, and recreate each other closer.

cwu Proton, ccwu Electron, can connect vertically,
by forming loop belts & disc vortexes,
and recreate each other closer.

In vertical attraction, both systems’ disc need to be,
spinning in opposite direction, to generate vortexes.
Vortexes can divert unsync Momentum to discs,
and stabilize connection angle.

Disc spinning in same direction will increase sync Momentum in between both systems, and will disperse or tilt away.

So Electron-Electron cannot attract even when loops are aligned.
As their disc trajectories will not be compatible, and will flip and repel.

Proton Electron can rotate to connect at optimal angle.

If 2 synchronized configurations cannot attract,
their trajectories can only be conflicting and repel.

Sync Equilibrium

Proton & Electron absolutely love their configuration.
Sometimes Proton Electron stretch their
frequency, shape, size, distribution, amount of Momentum,
but will always try to revert to Sync-Equilibrium.

Synchronized matter vs un-synchronized surrounding,
need bridging from sync to unsync momentum.
Sync Momentum need to disperse and adapt through unsync Momentum.

Sync Momentum is dispersed in pulse pattern.

Sync-Equilibrium is the balance distribution of synchronized Momentum.

Sync equilibrium, determines the universal “size” & “distribution”
of all protons & electrons, and their inclination to stay that way.

Proton is max concentration. limited by interference.
Electron is min concentration. limited by interaction.

Belts are generated with “borrowed” momentum from main configuration.
Conserved charge cannot generate similar overall disc & loop extensions,
Thus most sync extensions transform to unsync extensions.
Unsync Momentum of a field system is dispersed in inverse Sq root pattern.

Combine Loops

As extensions from disc spin, loops r significantly more flexible & dispersed than disc.
Thus when Electrons r still, loops can combine with other loops much easier than discs to discs.

1) When multitude of Electrons in a molecule spins in same orientation,
their loop extensions combine, attuning into wider loops extensions.
Becoming magnetic.

2) Another magnet is inclined to rotate to match the orientation of absorption & emission.

3) A ferromagnet has valence Electrons free to rotate around.

Each Electron acts as nano-magnet,
orientating to the magnetic lines and then join with it.

4) A ferromagnet / magnet moves closer to stronger magnetic field.
So its Electrons can better sync their absorbing loop to incoming Momentum,
and emitting loop to outgoing Momentum.

5) Non-magnetic objects have Electrons locked in place in counteracting orientations.
Where loops cannot combine and jointly decide where the object should face.

All observed magnetic effects from magnet bar to planet’s magnetic field,
are effects of electron’s loops / disc fuse only.
Proton’s loops are too concentrated, and rarely fuses.


Up next, antimatter & baryon asymmetry decoded.

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